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Programme: Creative Europe
Project: Video games and development of immersive contents
Within the Creative Europe Programme, which focuses on culture and audio-visual sectors, an invitation has been issued for participation in the Video Games project and the development of immersive content. And this year Serbia is one of the participants in creative Evrope programmes.
Grants totalling up to 6m euros are earmarked for the development of works and prototypes of interactive narratives with original content and/or quality gameplay intended for production and global commercial exploitation through computers, consoles, mobile devices, tablets, smartphones and other technologies.
These funds are earmarked for video game production companies and other companies that produce content for the development of works with high levels of originality and innovative and creative value.
Project objective
The aim of the project is to increase the capacity to develop video games and interactive immersive experiences, through:
• Higher quality, display, feasibility and global potential for selected projects, and
• Strengthens the position on the European and world markets for developers and companies involved in the development of interactive immersive experiences.
See below for a tabular view of important dates for the projection:
Publishing a public invitation to participate in the project |
February 8, 2022 |
Deadline for submitting applications for participation in the project |
April 12th, 2022. 17:00 (Brussels Time) |
Evaluation period |
April - August 2022 |
Informing the applicant of the results of the evaluation |
September 2022 |
Signing of the Financial Asset Allocation Agreement |
November 2022 |
Conditions for participation in the project
Although almost all companies, both public and private or associations from Europe, may participate, the conditions for the game itself are considerably more concrete:
• Video games must have a narrative that is narrative and displayed throughout the video game, not just through the introduction or completion of the game;
• Video games or immersive experiences must be commercial;
• Copyright must be deposited;
• The start of the production phase must be scheduled for at least 10 months from the expiration date for applications;
• The duration of the project is a maximum of 36 months.
Deloitte support for you and your teams:
• help prepare the necessary documentation for applying to the competition
• support in drawing up the application
• continuous consulting services during the project and/or during the project implementation phase
Contact:
Pavle Kutlesic, LL.M.
email: pkutlesic@deloittece.com
Dr Marko Novakovic, LL.M., PMP
email: marnovakovic@deloittece.com
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