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Wearable Technology

Exploring mobile computing’s next frontier

The mobile revolution placed powerful, general-purpose computing in our hands, enabling users to take actions in the digital world while moving about in the physical world. By contrast, wearable technology — devices worn on the body in items such as watches, glasses, jewelry, and accessories — surrounds us with devices that primarily enable other devices with digital information, which in turn support us in taking real-world actions.

Wearables’ value comes from introducing technology into previously prohibitive environments where safety, logistics, or even etiquette has constrained traditional technology solutions. Wearables can be the first seamless way to enable workers with digital information—especially where hands-free utility offers a clear advantage. The challenge is easy to articulate: Rethink how work could get done with the aid of an ever-present computing device that delivers the desired information when it’s needed.

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Evangeline Marzec, specialist master, Deloitte Consulting LLP, describes the difference between wearables and mobile technologies, and offers an example of how wearable technology can help deepen customer relationships.

Insights from Deloitte

Read the latest insights on Mobile in CIO Journal
Published by The Wall Street Journal, CIO Journal offers a premium news and information service for chief information officers and senior business executives interested in technology.

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Brian Ballard, co-founder and CEO of APX Labs, says the opportunity to deploy smart glasses in the enterprise is increasingly hard to ignore

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